no bull. no fluff. no jargon. just working hard
and delivering results for people we believe in.

trust is a wonderful thing

what it feels like to have an agency that you can trust:

"The main reason I gravitate to wow (and why everyone should) time after time is you never present solutions that are form over function. Then there is attention to deadlines, budget and all the nuts and bolts which are the difference between pain and pleasure. Wow is unique amongst design companies (and I'm not sure you get just how special you are)"

Jorj Jarvie. Director of Fundraising, Marketing and Communications. Acorns Childrens Hospice.
aww, shucks. we've worked with Jorj for over a decade.

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a melting pot of ideas

If you'd like to keep up-to-date with new and noteworthy things through our Melting Pot newsletter, simply fill in the form below. We never send more than one issue a month and you can unsubscribe at any time.

You can see the most recent edition here.

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privacy policy

This privacy policy sets out how we use and protect any information that you give us, or that we collect from you, when you use this website.

Wow! is committed to ensuring that your privacy is protected. Should we ask you to provide certain information by which you can be identified when using this website, then you can be assured that it will only be used in accordance with this privacy statement.

We reserve the right to update this policy from time to time by updating this page; you should check back occasionally to ensure that you are happy with any changes. This policy is effective from 25th April 2012.

What we collect
We may collect and process the the following information about you, in running and maintaining our website :

What we do with the information we gather
We require this information to understand your needs and provide you with a better service, and in particular for the following reasons:

Disclosing your information
We will not disclose your personal information to any other party other than in accordance with this Privacy Policy or in the following circumstances:

Security
We are committed to ensuring that your information is secure. In order to prevent unauthorised access or disclosure, we have put in place suitable physical, electronic and managerial procedures to safeguard and secure the information we collect online.


Cookies

We may also store information about you using cookies (files which are sent by us to your computer or other access device) that we can access when you visit our site in future.

A cookie is a piece of information in the form of a very small text file that is placed on an internet user's hard drive. It is generated by a web page server; the computer that operates a web site. The server sets the information that the cookie contains and that server can use it whenever the user visits the site. A cookie can be thought of as an internet user's identification card, which tells a web site when the user has returned.

Cookies are small pieces of text. They are not computer programs, and they cannot be executed as code. Also, they cannot be used to disseminate viruses, and modern versions of browsers allow users to set their own limitations to the number of cookies saved on their hard drives.

Cookies are stored on the computer's hard drive. They cannot access the hard drive - so a cookie cannot read other information saved on the hard drive, or obtain a user's e-mail address etc. They only contain and transfer to the server as much information as the users themselves have disclosed to a certain web site.

If you want to delete any cookies that are already on your computer, please refer to the instructions for your file management software to locate the file or directory that stores cookies. We use the following cookies for the purposes outlined below:

These cookies allow us to count page visits and traffic sources so we can measure and improve the performance of our site, using a service provided by Google Analytics

Cookies used: 
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We use a number of social media tools to enhance visitor interaction on our site. If you already use these platforms their cookies may be set through our website. Data may then be collected by these companies that enables them to serve up adverts on other sites that they think are relevent to your interests. If you do not use such platforms then our site will not place these cookies on your device

Twitter Cookies: ab_sess_search_relevance_ranked_hits_189, dnt, t1, auth_token_session, secure_session, twll, twid, ab_sess_wtf_user_to_user_rec_155, ab_sess_search_relevance_social_167, ab_sess_t1_actions_156, __utmc, __utmv, __utmb, __utma, __utmz, _twitter_sess, _twitter_sess, ab_sess_activity_ddg_126, ab_sess_activity_up_top_98, ab_sess_promoted_arrows_and_pills_78, ab_sess_Relevance_V1-49, _sm_au_d, auth_token, external_referer, guest_id, k, lang, original_referer, pid

Facebook Cookies: lu, L, L, datr, e, c_user, c_user, presence, sct, sct, _sm_au_d, act, _e_bWDI_21, _e_bWDI_22, _e_bWDI_23, _e_bWDI_24, _e_CTMK_0, _e_CTMK_1, _e_CTMK_2, _e_e6Yv_0, _e_e6Yv_1, _e_e6Yv_2, _e_0ITr_10, wd, x-referer, xs, xs, reg_ext_ref, reg_fb_gate, reg_fb_ref, reg_ext_ref, reg_fb_gate, reg_fb_ref

Google Cookies: PP_TOS_ACK, IGTP, NID, ULS, OTZ, APISID, SAPISID, SSID, _sm_au_d, S, S_awfe, SID, SS, W6D, BEAT, HSID, PREF

Microsoft Cookies: MC1, WT_FPC

Information on deleting or controlling cookies is available at www.AboutCookies.org. You can choose to accept or decline cookies. Some of these cookies are essential to make our website work and others help us to improve your user experience by giving us an insight into how the site is being used. Declining or blocking cookies may prevent you from taking full advantage of our website.

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Links to other websites
Our website may contain links to other websites of interest. However, once you have used these links to leave our site, you should note that we do not have any control over that other website. Therefore, we cannot be responsible for the protection and privacy of any information which you provide whilst visiting such sites and such sites are not governed by this privacy statement. You should exercise caution and look at the privacy statement applicable to the website in question.


Controlling your personal information

You may choose to restrict the collection or use of your personal information in the following ways:

We will not sell, distribute or lease your personal information to third parties unless we have your permission or are required by law to do so. We may use your personal information to send you promotional information about third parties which we think you may find interesting if you tell us that you wish this to happen.

You may request details of personal information which we hold about you under the Data Protection Act 1998. A small fee will be payable. If you would like a copy of the information held on you please write to wow! creative services limited, suite 32, pure offices, kembrey park, swindon, wiltshire SN2 8BW

If you believe that any information we are holding on you is incorrect or incomplete, please write to or email us as soon as possible, at the above address. We will promptly correct any information found to be incorrect.

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our address

wow creative
Bayside Studios
Churchill Way
Appledore
Bideford
North Devon
EX39 1PA

Directions:
ah, the lovely google will help
you out here.


official stuff
Wow! Creative Services Limited
Registered in England, Reg. number 06435333 | VAT Number 718 0838 26
Registered address: Bayside, Churchill Way, Appledore, Bideford, Devon EX39 1PA

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frequently asked questions

what are your costs?

Each job is priced individually, but we work to budgets set by the client. So if you're limited by funds then talk to us, we can generally help. We've worked within the budgets set by charities, corporates as well as start-up companies.

what do you mean 'good, honest' design and marketing?

We focus on delivering creative solutions that take account of budgets, deadlines and results. You, your organisation and it's objectives are at the heart of the work we produce. We love what we do, we really enjoy delighting clients, but that only happens if we care about our clients and their businesses.

how big are you?

We're small. But massively small. We've punched above our weight with a number of big clients, such as adidas, but we've also worked for small start-ups. It's not about the size of the client, it's about the belief in delivering something that excites us and gets results for them.

do you do pitches?

We rarely do them. Most pitches are like a lucky draw situation, and we prefer to work in partnership with our clients so we really get to know them in order to deliver the best solutions. There are exceptions to this, but we'd expect to talk with you direct and approve a budget before we do any work (imagine trying to line up 3 builders and asking them to build you a house without telling them a budget!).

have more questions?

Just talk to us – don't be scared, it's always the best way.

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how to be a good client...

Imagine a bike with two wheels – if both wheels are in perfect alignment you get to your destination more smoothly and efficiently. If, however, one of the wheels is slightly buckled, you may get to where you want to go – but things start to get a little bit bumpy along the way!

And so it is with design. Here at WOW Creative, we pride ourselves on being able to dig clients out of stick situations, turn things around in miracle times and amaze you with jaw-droppingly creative ideas. However it helps the whole process considerably if you and us work smoothly together.

We put together this guide so that you can understand what happens behind the scenes and maybe help you to become a better client and in turn get better results.

Understand the process

Every printed job goes through the following steps, the highlighted areas are those that need your direct input:

Briefing - Design concepts - feedback - design development - design approval - artwork - proof - amends - proof - approval - print preparation - printing/production - delivery - WOW!

Briefing

Wherever possible, try to give the designer a written or strong verbal brief and follow it up with being available to answer questions. What you put into a brief you will get out tenfold in results. Never say 'I don't really know what's needed, just come up with a few creative ideas'. If you haven't considered who the project is aimed at, what you're hoping to achieve or why it's being done in the first place, what you get back will be a complete range of non-specific ideas that may look attractive but won't achieve anything. At least do the groundwork at the beginning and get an understanding of what you are trying to achieve.

Timings part 1

Wherever possible be realistic. We've all responded to a challenge and we will continue to do so forever more but over the years the best results generally come from the projects that have been planned for and time allowed. Creativity isn't a 9 - 5 job, our thoughts, concepts and ideas hit us at some very odd moments (we won't go into details!) and generally it's when we're relaxed and chilled out rather than when we have 2 hours to produce a concept. For best results give us a warning about the project - even an idea about what will be required even if the details aren't finite.

Timings part 2

We are exceptionally amazing at turning round proofs in record breaking speed to ensure you hit a deadline. However our skills at contacting you telepathically are still in development. If you need to meet a deadline, make sure you are available to check the proofs! Work out a timing plan with the designer at the beginning of the project – it doesn't have to be written – verbally is fine. Let us know when you are available for proofing and we can work round that ensuring the job is signed off and sent to print/production when required. (We will in the meantime endeavour to work on the telepathic skills).

Chocolate

Always a good thing in a relationship – feel free to bribe us with chocolate and see what happens to your designs!

Copy

Draft copy is perfectly adequate for a designer to use when creating initial design concepts. It helps us design to specific requirements and the typography can be much more adventurous. However after you have chosen a design and artwork needs to be produced, final copy will be required. Artwork is the stage where we formulate your copy into styles and ensure it is ready to go to print. If we use draft copy and new copy is supplied at a later stage you are likely to incur costs for the change to artwork. We all expect amends – that's why we quote to include one set, however if we have to rework the artwork because you didn't get it signed off by the boss we shall unfortunately have to charge you.

Amends

As mentioned before, amends are expected. If you want your project to be a success we understand that there is an element of fine-tuning. However, the way that amends are provided to us can ensure that the process goes smoothly and accurate proofs are returned to you. Try wherever possible to send amends via email or give them to us as marked up copies. Amends given over the phone although may seem quicker for you can lead to confusion - especially if you haven't given the designer time to get the copy in front of them! Never expect a designer to amend artwork on screen over the phone – the artwork may appear simple when printed in front of you but may involve a number of layers of text and images and this can often lead to errors on artwork at a later stage.

Images

The quality of images supplied is an exact representation of what will be printed. However what looks right on your screen may not print correctly as the screen uses a lower resolution than we would do in printing. If you supply a 72dpi resolution image, it will appear bitmapped and fuzzy when printed at 300dpi. Always get the designer to check the quality of images if you are unsure.

Colour

Every monitor is set up differently. We calibrate our monitors to ensure that they are as closely matched to the printed item as possible. However as most of our proofing is done electronically via PDF files or through colour laser print outs what you see may not be an exact representation of what will be produced. If you have a specific colour you wish us to match to please provide a sample and likewise, if you are unsure of a colour ask the designer to provide you with a swatch. If colour is absolutely key in your line of business, always request a wet proof to be confident of the reproduction.

Pitching

We know we have to earn our stripes. Prove ourselves to be the leaders in the hungry pack of designers. However, we hope that once we have shown our true colours and that we have worked with you a few times that a relationship develops that you can trust. We also understand that you can't allow your suppliers to get complacent and that you need to ensure that you are getting the best quality for the best price. However, we do ask you to be fair. Pitches are an expected part of the game, a bit of competition is actually quite exciting, but if we have to go to battle on nearly every project or for projects that are worth little it gets a little trying. What you are asking a designer to do is give you a lot of hours work for free. Before you do this please ensure the following:

a) The job is an actual job and isn't an idea you might be going ahead with. If it is something in the pipeline please at least be honest at the start.

b) All designers start on a level playing field. Budgets are agreed at the start, deadlines are the same for all parties and that the brief given to each company matches.

c) Be honest with the number of designers involved in the pitch. 3 is the usual, 5 is occasional, more than 5 and you'll find a lot of designers will stand down as this can show a lack of decisiveness from the client at the start.

d) Give feedback. You have asked a designer to give up their time for free. In return the least you can do is give them the chance to understand where they went wrong. We once had a client who stated in the brief that due to budget restrictions they would be unable to notify the unsuccessful candidates! Safe to say we chose not to partake in that pitch!

Communication – the most important rule of them all!

We will always strive to ensure a job goes as smoothly as possible, we fight fires with the best of them, we climb mountains when required and we pull many a rabit out of the hat. All we ask from you is to keep communicating with us. When we know what you need and when you need it we can generally jump through some pretty small hoops!

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web top tips: making your website work

The cost of living, the price of eggs, the printers charges, they all seem to be going up these days... so now's the time to start thinking about getting clever with your online approach.

1: Think of the user

First and foremost, your website is not for you. It's for your visitors. Why are they coming to you? What do they want to know? What do they want to see? Make sure your site is simple to navigate, information is easy to find and the layout is clean and clear. Don't put obstacles in the way, unnecessary click-throughs and annoying pop-ups all serve to cheese the visitor off and send them elsewhere.

2: This is not a brochure, but it's not a movie either

A website shouldn't be a replica of your company brochure, it can be so much more. However that doesn't mean you should put some flashy video elements or overuse animation. The site must always serve a purpose but where possible make it a two way interaction with the user. Give them freebies along the way and let them enjoy the experience. There's no law against enjoying work!

3: It's good to Google

Do not underestimate the power of the Google-meisters. They have really good tools and a lot of them are free to use. With them you can analyse the visitors to your site, set up alerts for key words or terms (things that may affect your industry or business) and drive people to your site.

Check out the following links for further information:
http://www.google.com/analytics
http://www.google.com/alerts
You'll need to set up an account with Google but it's well worth it.

4: Analyse and act

Whether you use Google analytics or your own web analysis tool, make sure you discover a benchmark for your site. Look to see which pages are most successful, get rid of or update those that aren't. Visitors won't look through every page of your site but there's no point in having clutter, it gets in the way.

5: Make it easy... show the way

Most people come to your site with a need in mind, they are looking for something, so make it easy to find information. And whilst you're there, don't underestimate how easy it is to get lost in a website, so make it easy for people to see where they are... give them breadcrumb trails to get back to previous pages.

6: Search Engine Optimisation (SEO) and Google adverts

Unlike many other marketing tools your website isn't ever completed and put to bed, its a living growing thing. The more it's updated the higher ranking it gets on search engines, the content that you include, meta tags and links all count towards raising your site higher on the search engine rankings. Google adverts although not right for every company certainly can be used as a good tool to see what works when running specific marketing campaigns and don't need to cost a lot to give you a good idea of what content your site should refer to.

There is so much that is truly possible for your business by harnessing the web. If you wish to talk further about your online strategy contact us.

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paper fact sheet

Paper choices are endless – here are a few pointers when deciding on stock for your next project:

The first choice to be made is one between 'coated' or 'uncoated' stocks.

Uncoated paper is much more absorbent – when printed on, ink sinks into the paper itself and affects the look of the final print project.

Finish choices:

Laid paper – has a textured pattern of parallel lines on its surface – most commonly used for stationery.

Good for forms that need writing on.

Coated papers have a coating, usually of china clay, to give them a smooth finish – sometimes known as ‘art’ papers. This allows ink to ‘sit’ on top of the coating and not sink in to the paper.

Finish choices:

Matt and silk coated stocks generally need a machine sealer applied to them so that inks don’t smudge.

Not good for writing on – ink will usually smudge.

Paper thickness is measured in gsm (grams per square metre). As a guide the following are examples of familiar items and their typical paper weight:

Board, as opposed to paper is measured in microns (1000th of a millimetre).

Environmental considerations:

Talk to us when specifying paper and we'll do all we can to ensure that you make the best all round choice to help you stand out, to make the most of your budget and to reflect your company's values.

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guide to provision of photography

Here is a quick guide that explains how we measure image resolution and what is required for both print and online/screen images.

Image resolution

In the context of editing photos, resolution is a measurement of the output quality of an image. It's important to explain how image resolution is measured. Within the industry there are several different units that are used to measure this but we will focus on the most common, DPI (dots per inch) and PPI (pixels per inch).

DPI dots per inch): This specifically refers to how many dots of ink will print per inch. The higher the number, the clearer the image will be.

In general, for all printed material the required resolution is 300dpi. The exception to this is for large format printing such as Billboards where the lowest acceptable resolution is 72dpi. It is acceptable in this case as the images will be viewed from afar so the dots will not be visible to the naked eye.

If you are taking images yourself, below is a quick reference list to help you recognise if an image you have is suitable for print:

5 Mega Pixels = 2592 x 1944 pixels

Great Quality: 25.5 x 33cm (10 x 13 inches)
Good Quality: 33 x48cm (13 x 19 inches)

4 Mega Pixels = 2272 x 1704 pixels

Great Quality: 23 x 30.5cm (9 x 12 inches)
Good Quality: 30.5 x 40.5cm (12 x 16 inches)

3 Mega Pixels = 2048 x 1536 pixels

Great Quality: 20 x 25.5cm (8 x 10 inches)
Good Quality: 25.5 x 33cm (10 x 13 inches)

2 Mega Pixels = 1600 x 1200 pixels

Great Quality: 12.5 x 17.5cm (5 x 7 inches)
Good Quality: 20 x 25.5cm (8 x 10 inches)

PPI (pixels per inch): This term is used when referring to online and screen resolutions.

For web imagery images must be at 72ppi. This allows them to be viewed clearly and also helps to keep the file size of the page down which in turn enables the page to load faster.

This is why typically images from the internet are not suitable to print from.

It is important to remember that the resolution of an image can always be reduced but it can't be increased. When you try to enlarge a picture with a low resolution, you are asking for pixels to be added that don't exist; the image will get blurrier.

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colour matching across different media

Accurate and reliable colour matching has always been one of the most difficult (and yet highly important) jobs for any printer. The reason for this comes down to the following factors and, indeed, combinations of factors:-

A. Different colour systems
B. Different printing methods
C. Different substrates
D. Different screens and viewing media


A. Different colour systems

  1. The four colour process: Process colours are used to print in full colour. The four colours are CMYK (Cyan, Magenta, Yellow and Key/Black). Tiny dots of these inks are printed onto the paper or substrate in varying sizes – the dots make up different colours.
  2. The internationally recognised Pantone Matching System is a series of colours that designers and printers use to identify and keep consistency across ink-based printing systems – they are mixed up as needed. Generally, Pantone colours are specified when printing in 2, or possibly 3, colours. Pantone inks also include metallic colours that can’t be achieved using process colours.
  3. Colours you see on a computer screen are not the same as those you see on a printed page. Screens make up colours using glowing phosphors in Red Green and Blue varieties (RGB). What you see onscreen is often significantly different to what you’ll see on the printed page.


B. Different Printing Methods

  1. Traditional full colour litho printing
  2. Web press printing / gravure (similar to litho but printing is on a roll, not single sheets of paper)
  3. Digital printing: similar to laser printing
  4. Print for packaging: flexography
  5. Large format printing (digital printing to banners, posters and display materials)

All of the above methods of printing have their peculiarities: with some, printing is straight onto the substrate; with others, a ‘blanket’ sits in between the substrate and the ink; some use toners and sit on the surface of the substrate (digital printing) – and don’t use printing plates. All of these peculiarities lead to differences in colour – your business cards may be digitally printed (due to the number of kinds that you need) onto coated stock, will not exactly match your letter head which is generally printed onto an uncoated stationery stock.


C. Different Substrates

  1. Paper comes in many different varieties: smooth, textured, coated, uncoated, gloss, satin, matt. Uncoated paper (paper without a clay coating) generally absorbs ink and ‘dulls’ it. Coated stock allows ink to sit on the surface – colours appear more vibrant. For this reason, a logo printed on a letterhead will not reproduce the same as a on a glossy leaflet – even though the same Pantone colours or CMYK mix has been used.
  2. Printing does not necessarily paper – screen printing, for example, can be used for fabrics, plastics, wood or any manner of substrates.
  3. Packaging is created from many different materials – and all have to be printed on. Different surfaces accept ink in different ways.


D. Different screens and viewing media

  1. Most monitors, and printers, will display different colours. Although screens display colour in RGB (red, green, blue) phosphors), there are many different reasons why images do not display identically: different brightness or contrast settings; the age of the monitor; the brand of monitor to name but a few.
  2. Different software colour matching.
  3. Viewing a file in different programmes will also produce differences in colour.


All of the above may seem daunting. However, there are several ‘rules of thumb’ that should be considered in order to get the best colour match across different media:-

  1. Understand the limitations of the process being used.
  2. Try to avoid large areas of the same colour – the difference will be more noticeable across different media.
  3. If you have a large, solid colour that needs to be printed, consider using a spot (Pantone) colour.
  4. Think about the proofing process – it may be more expensive to match proof for colour but, if you’re worried about colour matching, it’s money well spent.
  5. THE MOST IMPORTANT RULE: Talk to your design team (wow!), your web team (wow!), and your printer (or let wow! manage the process for your) – these are the people with the experience – they will work toward achieving the best results for you. Let everyone know your expectations – give examples of previous materials for colour matching, and with lots of tinkering and that human element, great results can be achieved.

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introduction to VAT rating of regular printed items

Item
Advertising leaflets
Almanacs
Badges
Bags, paper
Books
Brochures
Bulletins
Business cards
Calendars
Catalogues
Certificates
Charts (geographical or topographical)
Company accounts and reports
Diaries (completed)
Diaries (unused)
Envelopes
Folders
Football programmes
Forms
Games
Holiday and tourist guides
Inlay cards for cassette, CD or video
Invitation cards
Invoices
Journals
Labels
Leaflets
Letter headings
Loose leaf books
Magazines
Mail order catalogues
Manuals
Maps
Menu cards
Music
Newspapers
Note books, pads and paper
Order books and forms
Postcards (whether completed or not)
Price cards and tags
Price lists (fully printed)
Printed pictures
Programmes
Questionnaires
Receipt books and forms
Recipe books
Reply-paid coupons and envelopes
Sports programmes
Stationery
Stickers
Text books
Timetables (in book or leaflet form)

Liability
Zero-rated
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